SDL Original | Photography
SDL Original | Photography
Every photograph I publish—or use as source material in my computer graphics—is my own original work. I photograph for two purposes:
- Archival documentation, to record the texture of my life as it unfolds.
- Material extraction, to mine textures, motifs, color palettes, and conceptual triggers for my visual practice.
These images form the primary reference layer in my drawing and digital compositing. All photographs used in InnerSpace, as well as those shown on this platform, are taken with a phone camera. They are spontaneous captures—moments seized whenever reality offers something worth preserving or transforming.
Most of the textures and cut‑and‑paste elements in my computer graphics originate directly from these photographs. The remaining materials come either from my older royalty‑free archives or from assets I create entirely from scratch.
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